Traps

Damage Trap:

The damage trap is a type of trap that has spikes ready to pierce through anyone that is not your friend. You can place this item on any kind of wall, except the walls you not build. You can pick up as many of these as you want as they don’t take up inventory space.

Rarity: Uncommon (Green)

Damage: 150

Reload Time: 5.0

Chiller:

The chiller is a type of trap that will freeze your feet, making it hard to move. You will slide in any direction the ice would like to take you. You can use this at an advantage to move quickly down slopes. Be careful though there is friendly fire!

Rarity: Common (Grey)

Cozy Campfire:

The cozy campfire is type of heal that will regenerate your health if you are within the distance of the campfire. You can place this on any platform unless it is a platform an enemy has made. This can really come in handy if you only have bandages and you’d like to get to 100 health instead of just 75.

Rarity: Rare (Blue)

Duration: 25

Total Heal: 50

Launch Pad:

The launch bad is a type of trap that will send you flying into the air to navigate yourself easier and quicker. This can be really useful to get out of the storm or bail on a fight that you are positive you won’t win in a certain situation. This item once again can be placed on any platform as long as it is not made by an enemy.

Rarity: Epic (Purple)